Perpetual Motion Squad: Wed Sep 28
Rhyolith
- Phase 1 - Each volcano stepped on spawns slow slimy adds from the lava and they move to Rhyolith. Kill, or they rebuild his armor buff making it an excrutiating longer fight. So, pretend they're spiderlings, kill kill
- Phase 2 - Lasers. Don't get hit.
Alysrazor
- Only changes are in the ground phase
- There eggs spawn not once, but 3 times in the phase. So, yes, you tanks kill 3 birds each (6 total). However, their HPs are lower to compensate, so you should be able to somewhat kill each of them around the next one spawning.
- A giant meteor will spawn, ala Ragnaros like. Low hp, you kill it, or you die when it hits things. When dead, it drops into a bunch of rocks that act as line of sight objects
- And finally, the additional ability is a deep breath thing Alysrazor herself does, in which it only hits things within line of sight. Can you figure out what to do?
Baleroc
- Same basic fight except, each time any of us with the Tormented debuff gets close to another, the debuff refreshes. So kinda screws our chance to take the crystal.
- So, we'd likely firstly, assign more specific spots for people to stand in. And make sure people know when running to and from crystals, we need a clear path
- Secondly, instead of our 2 team crystal thing, have a total team order. That is, 1->6 in a queue that take our crystals, and we rotate with all of them regardless of which crystal it is. So, if something happens and someone can't take crystal, he moves to the back of the line, and we continue with the rest of the group.
- And one other ability, linking 2 people doing aoe damage until they run close to each other. Standard brain link type ability.
Majordomo
- Exact same fight except you get a concentration bar. It gets to fill up to 100%, you do more damage and healing. But, each time you're hit with damage, the bar resets to zero.
- The issue is, Domo's damage and health increased a lot so you want/need 2-3 people to keep their concentration at 100%
- In other words, a chosen 2-3 people must stand outside of the scorpion flame slash thing, dps their hearts out, while the rest of the raid takes extra damage. Likely taking less stacks, like 6 or so.
- In cat phase, there's really nothing different, ranged will get randomly jumped on resetting their concentration. Melee shouldn't be hit, so go balls out.
- I'm guessing with searing seeds, only 1 can be afforded to stand outside due to all the potential running in and out.
- Otherwise, exactly the same. Just more.
Start Date:
Wed, 09/28/2011 - 21:00 - 23:45
| 2 individuals signed up |
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| saedo |
| Foresight |
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Parses:
saedo — Wed, 09/28/2011 - 22:22Parses: http://www.worldoflogs.com/reports/rt-09d12mv61eknbepq/
Still might have to miss.
cromi — Wed, 09/28/2011 - 10:00Still might have to miss. I'll text later and let you know.
http://theoatmeal.com/comics/
cromi — Wed, 09/28/2011 - 16:42http://theoatmeal.com/comics/hammer_vs_hipster
Just something to say I'm sorry while I've got this computer on this shitty network. These slim pants actually are quite comfy, and look good. But skinny jeans should never be worn by any person of the male gender.
Rhyolith HOOOOOOOOO!!!!
saedo — Wed, 09/28/2011 - 02:25Rhyolith HOOOOOOOOO!!!!