Downfall - "Droppin bombs since '04"

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Home › Groups › Perpetual Motion Squad

Perpetual Motion Squad: Mon Dec 05

Movember Raids!

Start Date: 
Mon, 12/05/2011 - 21:00 - 23:45
3 individuals signed up
saedo
Foresight
Plum
Groups:
  • Perpetual Motion Squad
saedo's picture

Parses: 

saedo — Mon, 12/05/2011 - 22:12

Parses:  http://www.worldoflogs.com/reports/rt-l8jmclzns6lpm993/

Elektraqt's picture

Just wanted to

Elektraqt — Mon, 12/05/2011 - 15:54

let you guys know for future raids I will provide the fish feast, Im going to spend the remainder of today farming mats and such. AH prices are ridiculous and I figured I would help out as much as possible!

saedo's picture

Monday?

saedo — Sun, 12/04/2011 - 22:12

Monday?

Elapsed's picture

yes, I'm off

Elapsed — Mon, 12/05/2011 - 12:14

yes, I'm off

Mehguy's picture

But will you be home and

Mehguy — Mon, 12/05/2011 - 12:32

But will you be home and sober?

Elapsed's picture

home? yes Sober? 50/50

Elapsed — Mon, 12/05/2011 - 13:29

home? yes

Sober? 50/50

saedo's picture

Wait, we have to be sober?

saedo — Mon, 12/05/2011 - 12:53

Wait, we have to be sober?

No being high? That was for

Knoppix (not verified) — Mon, 12/05/2011 - 19:41

No being high? That was for Cromi...

saedo's picture

I dunno, my theory always was

saedo — Mon, 12/05/2011 - 19:45

I dunno, my theory always was that it was being high that made him more focused and aware.

Those nights where he claimed he wasn't....    They were....

yes

Knoppix (not verified) — Sun, 12/04/2011 - 23:01

yes

saedo's picture

Rawr?

saedo — Sun, 12/04/2011 - 16:57

Rawr?

Mehguy's picture

bleh

Mehguy — Sun, 12/04/2011 - 19:37

Ill give you RAWR!

saedo's picture

This vid suggests... Red =

saedo — Thu, 12/01/2011 - 11:11

This vid suggests...

  • Red = Disc/Holy Priest (Kaluu)
  • Green = Elapsed
  • Blue = Cromi

Shall we try that too?

Also save heroism for after the Hour of Twilight after the Nozdormu buff hits.   Most intense at end of fight so heals healers.

Thoughts?

 

Mehguy's picture

This guide recommends 27k DPS

Mehguy — Thu, 12/01/2011 - 12:12

This guide recommends 27k DPS MINIMUM per DPS if tanks do 10k average.. suggests 157.5k raid-wide DPS

From parses, these are what the "effective" dps was for our last 2 attempts (the good ones)

Good attempt 1 (heroism later) wiped at 18%, ~139.2k raid-wide DPS, ~18.5k overall short

  • Saedo - 31288.1
  • Feld - 21841.3
  • Plum - 20239.6
  • Knoppix - 18854.6
  • Foresight - 17765.7
  • Mehguy - 14225.6
  • Kaka - 13180.8

Good attempt 2 (heroism at start) wiped at 16%, ~147.2k raide-wide DPS, ~10k overall short

  • Saedo - 31339.6
  • Foresight - 23745.0
  • Knoppix - 22832.2
  • Feld - 22311.8
  • Mehguy - 16167.0
  • Kaka - 14654.4
  • Plum - 13176.8

Now, I know some of these are subject to people dying early/inopportune times (Foresight and knoppix got screwed on fading light timers on good attempt 1 and Plum was down for a long time on good attempt 2).

But even for those that didnt die, if youre below 25k try looking into what you can do to boost your numbers.  All were doing there is standing still wailing on a boss and occasionally have to hit 1 extra button to switch realms... seems like dmg should be higher since there is nothing to "move out of" or "stand in"

Give us that melee buff?

Knoppix (not verified) — Thu, 12/01/2011 - 15:37

Give us that melee buff? Lol had to sorry, is it active on this fight?

saedo's picture

As long as we have Blessing

saedo — Thu, 12/01/2011 - 17:05

As long as we have Blessing of Might it's active.

And using that LFR (pug) finder I've actually seen a few ranged capable of beating me.

The vid claims that an average ilvl 378 raid should be able to achieve the 27K.   What are we at, 382 ilvl?

But here's what I'll do.   I will stay Mutilate this fight.   I'll probably drop a couple K in dps due to inability to attack from behind.    You 3 casters will gain the 8% spell damage taken debuff.    Feld and the tanks lose the 4% physical damage.

So casters better hit 26-27K.   Feld hopefully find a way to get 24+ K.   Tanks will probably be looking at 12K dps each.     And maybe, we can kill it.

It should help, we are

Knoppix (not verified) — Thu, 12/01/2011 - 19:48

It should help, we are missing alot of caster buffs.

saedo's picture

If by a lot you mean the 8%

saedo — Thu, 12/01/2011 - 19:59

If by a lot you mean the 8% spell damage taken and the 4% spell power, sure.

I'm missing 20% haste, 30% bleed damage, and will be missing the 4% physical damage.

 

Mehguy's picture

Suggestion

Mehguy — Mon, 12/05/2011 - 18:12

Suggest using 2 healers instead of 3.

The healing early-mid fight is not supposed to be too intense. And having 2 healers allows the average dmg per dps to drop from 27k to 23k if tanks maintain 12k. Might be a little more managable, and we might get him down before the healing portion gets to be too crazy.

http://www.youtube.com/watch?v=2i95wmabDG4&list=UUTkZVLoKEuAEiMVDsZsq21w...

Was reading in a few forums as well that this is a good route to go with groups that have great healers and are lacking DPS-wise.

 

*EDIT*

ALSO, was reading that some hunters were notcing they werent gaining any dmg/dps from their pets. It would appear the pets would be attacking, but they wouldnt be actually doing any damage. Might want to check this Feld.

saedo's picture

Is there a vid for 2

saedo — Mon, 12/05/2011 - 18:25

Is there a vid for 2 healers?     That vid only mentioned 2 healers in theory, but is actually using 3 healers, and mentions it'll do 2 healers next week.

And in theory, how would the 3 buffs go?     Blue crystal going to dps will be omg orgasm.   But healers may still need it, maybe giving up the red crystal mid fight?

Mehguy's picture

Only healers can take

Mehguy — Mon, 12/05/2011 - 18:43

Only healers can take crystals, dps (from what i understand) cannot click on a crystal, must be a healing spec.

Some are saying for one of the healers to trade off their crystal for the last one.

http://www.youtube.com/watch?v=-Kd-MkXAtOU

Video is 5:46 long and they kill him in ~5 minutes of actual combat time. Healers were disc priest/holy pali

saedo's picture

Looks like they did crystals

saedo — Mon, 12/05/2011 - 19:06

Looks like they did crystals like: 

"Paladin and Priest, priest took red crystal, paly took green and after
blue came he switched to blue so he could spam holy radiance."

saedo's picture

Sunday raid.    Optimize for

saedo — Thu, 12/01/2011 - 00:56

Sunday raid.    Optimize for it, gonna need to.

 

Ultraxion

  1. Gear check, Patchwerk 6.0
  2. 2 tank fight, stack up for aoe heals
  3. At least 1 person must be in melee range of boss at all times or massive raid wiping AoE occurs
  4. Fight is in Twilight Realm, you get a button, Heroic Will (extra bar
    for Bartender), in which brings you into the Normal Realm for 5
    seconds, in which you won't be able to do anything useful really, but
    avoids boss abilities cause....
  5. Every 45 sec, does 300K unresistible damage to all those in Twilight
    Realm, one person must stay behind (tank) and CDs used, almost Algalon
    style
  6. Every 20 sec or so, the tank and one random dps gets Fading Light,
    10 sec debuff which insta kills you the moment it runs out, if you're
    still in the Twilight Realm.   You also lose all your threat, so it's a
    taunt thing.
  7. Every 6 sec, 300K split damage done to everyone within 30 yards.  
    Stack up and aoe heal through it.  Interval decreases by 1 sec per
    minute, so soft enrage
  8. 6 minute hard enrage
  9. The Aspects also gives buffs into the fight.   Only thing to be
    aware of really is Healers go click on the crystals as they appear to
    get yours.
  10. Red = 100% increased healing, best used by Resto Druid (Cromi?)
  11. Green = Single target heals are duplicated on all players within 50 yards, best used by best power healer (Elapsed?)
  12. Blue = Reduces mana cost by 75% and increases haste by 100%, used by
    the left over healer that didn't get to use the other crystals
  13. Well, discuss among yourselves healers on how you want to handle this

 

Blackhorn

  1. Phase 1:  Save the Airship from Drakes (3 waves)
  2. 2 Tanks, pick up a Dreadblade and Slayer.   Each put a DoT on you,
    each cleave.   So face away from raid while we focus one down.    Tanks
    should trade to a different add on the next wave to allow last add's DoT
    to drop off you.
  3. Sappers will make their way to the back of the ship to explode
    dealing 20% damage to the ship, kill them ASAP as they appear, can be
    slowed and death gripped.    Can ignore some of them if the Ship is
    relatively healthy.
  4. Melee (me?) should occasionally get into the harpoon gun and drag an
    Assault Drake close for all of us to kill, so they're not hurting the
    ship.    Kill these ASAP.
  5. Meanwhile, Twilight Onslaught, a giant shadow crash that does 800K
    split damage, should be soaked by the entire raid or the ship gets
    it.    SO YES!  STAND IN VOID ZONES!  I ENCOURAGE IT!
  6. There's also the smaller Twilight Barrage which is 150K split damage, 2 or so people can just soak those
  7. Phase 2:  Gariona and Blackhorn
  8. Tank Blackhorn, ranged kill Gariona
  9. Gariona just puts big puddles of fire on the ground you don't stand in, dps her to 25% hp and she goes away
  10. Blackhorn, 2 tanked, Devastate debuff on tank, lowers armor, stacks, trade tank
  11. Casters/Healers stay 10 yards away, he interrupts
  12. Shockwave, frontal conal wave that stuns, faces random raid member
    before activates, move out of the way, spread out around him to minimize
    exposure, like some slime spray ability

as a few tidbits of

Keisjaa — Mon, 12/05/2011 - 09:33

as a few tidbits of information to add in case they help:

ULTRAXION

with a DK tank with enough stam the hour of twilight cast is easy, let mehguy tank him whenever possible, he gets fading light Kaka taunts off tillmehguy gets back(who will taunt him back), this makes kaka available to soak hour of twilight with AMS(same CD as hour of twilight so it's up every time) that leaves the restof your CD's for surving his attacks.

 

BLACKHORN

-Of the 2 adds the Dreadblade should probably be killed 1st(he has a cone attack & the slayer seems to do minimal dmg

-Sappers will land & then vanish for about 2-3 secs so they'll reappear about half way to the bridge, I had grip avilable each time so i just tanked my add at the front & yanked the sapper to me

-I'm not sureif anyone actualy has to harpoon the drakes or if they're snagged on their own

-we left some of the smaller barrages as it was to much of a dps loss to chase em around

-Blackhorn was traded at 2 stacks of sunder (-40%)

the phase 2 patches don't last the entire fight so we tanked him in the middle once they were gone (for full 360 coverage)

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Knoppix in Bora Bora
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