Downfall - "Droppin bombs since '04"

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Home › Groups › Perpetual Motion Squad

Perpetual Motion Squad: Sun Feb 12

February

Start Date: 
Sun, 02/12/2012 - 21:00 - 23:45
3 individuals signed up
Foresight
Mehguy
saedo
Groups:
  • Perpetual Motion Squad
saedo's picture

Parses: 

saedo — Sun, 02/12/2012 - 22:41

Parses:  http://www.worldoflogs.com/reports/rt-gipjijwvcn3ltwra/

Elektraqt's picture

I agree as well. We should

Elektraqt — Thu, 02/09/2012 - 19:51

I agree as well. We should give it a try.

Aeolyn's picture

This sounds wonderful. I'm

Aeolyn — Thu, 02/09/2012 - 13:08

This sounds wonderful. I'm looking forward to giving it a try.

Mehguy's picture

PMS Recommendation

Mehguy — Thu, 02/09/2012 - 12:58

Looking on some tankspot and WoW forums.

Reading on people who are having the same issues we are with wiping at 2-3% consistently.

Recommendation from others (which has worked for them) is to kill first sets of adds, dmg deathwing until 11-12% and STOP. Dont push him to 10%. If we have to sit there for 10-15 seconds doing nothing, then so-be-it and do nothing. Kill ALL adds on 2nd set. The damage output to the raid and tanks will be much lower so tanks are less likely to die and should be able to hold onto the big adds until they are killed. Once adds are dead, blow hero and just go all out/nuke from 11% til hes down. Should be more efficient since adds are dead, the healers wont have to focus so much on trying to keep us up and can put those heals towards the raid and keep them up longer.

People with less overall raid dmg than weve been doing have been killing DW this way for weeks.

We not even near breaking enrage timer, so I dont see why we dont give this a go.  I know initially when we thought of it, it was because of enrage/too much damage going out. But thats because we werent stoping before the 10/11% barrier. We were pushing him to like 7-8% then dealing with tentacles/big guys, so we essentially had 2x 'stacks' of the DoT instead of one for a fairly extended period of time, AND the tetanus debuff on the tanks deals a ton of damage once stacks get so high. So its better to heal through less DoT dmg from DW and kill all adds, than it is to heal through MORE DoT dmg and leave the big adds up. Plus if big adds are down, and were all on DW for burn, thats a little extra dmg that Kaluu and I can do to help bring him down.

Weve been having this issue for weeks now, even pre-nerf and something needs to change.

And if anyone hasnt "thought" about it. Last phase of DW has only 1% lower overall health, not 5%.  DW himself as a whole yes has 5%, but each arm/wing is an extension of him and is all pooled into his max health. Which is why we still havent had an "easier" kill because its just 1% less per platform, not 5%.

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