Downfall - "Droppin bombs since '04"

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Home › Groups › Perpetual Motion Squad

Perpetual Motion Squad: Wed Oct 24

Lets continue our momentum (to steal a line from Aeolyn)

Start Date: 
Wed, 10/24/2012 - 21:00 - 23:30
2 individuals signed up
Elapsed
Foresight
Groups:
  • Perpetual Motion Squad

Parses:

Ghli — Wed, 10/24/2012 - 22:05

http://www.worldoflogs.com/reports/rt-7cn6wu9hd3dpw5nh/

Elapsed's picture

Spiritual Innervation

Elapsed — Wed, 10/24/2012 - 14:10

I thought I would show what this buff will give us upon exiting the spirit realm as the video was very vague

How Spiritual Innervation works:

  • A buff is gained from receiving any kind of healing while in the Spirit Realm, including periodic healing.
  • The buff lasts 30 sec, and can be refreshed by receiving additional healing in the Spirit Realm.
  • This buff does not have any stacks. Instead, the amount of benefit you gain is shown in the tooltip, which makes it difficult to see while in combat.
  • DPS and tanks gain  Spiritual Innervation, which grants bonus haste, critical strike chance, mastery, and overall damage.
  • Healers gain  Spiritual Innervation, which restores mana every second. The amount of mana restored varies depending on the amount of healing received.
  • The potency of the Spiritual Innervation is increased as the player receives more healing, including any overhealing.
  • However, benefit of the buff is not directly proportional with respect to the amount of healing received. There are diminishing returns as player receives more and more healing.
  • For DPS, the maximum benefit of  Spiritual Innervation appears to be 25%, but reaching this limit would require a lot of healing. A more reasonable target for healers to aim for is around 20%.
  • On the other hand, if there aren't any adds to kill, it is probably more worthwhile to just leave the Spirit Realm immediately than to keep increasing the buff.
  • Large instant cast heals (such as  Lay on Hands) are awesome for ramping up the buff up quickly on players.

 

Mehguy's picture

K PMS

Mehguy — Wed, 10/24/2012 - 10:09

If I listened to the vid correctly, gara'jal can't be taunted, so threat early will be key since lumi and I need to be 1-2 threat. Once we get going it wont be an issue Im sure. But just need to keep that in mind so he doesnt fixate on a dps as his primary voodoo person, etc, when he banishes the tank.

Elapsed's picture

Spirit Kings Fatboss guide

Elapsed — Tue, 10/23/2012 - 23:36

http://www.youtube.com/watch?v=SvKY7t-E3o4

Elapsed's picture

Fatboss Guide to Gara'jal

Elapsed — Tue, 10/23/2012 - 23:33

http://www.youtube.com/watch?v=Uz7CDLDYXCk

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