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garreth's picture

Sarth + 3 Drakes = Downfall Ready for Patch 3.1

garreth — Mon, 01/12/2009 - 23:13

Finally got Sartharion with all three drakes up tonight after about 4 nights of shots.  It's a great fight that really challenges movement, synnergy and paying attention.

Sarth3DSarth3D

Karvinen and his new horseyKarvinen and his new horsey

That's one of the first [Reins of the Twilight Drake] on the server! Grats Karv!

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garreth's picture

Karvinen and his new horsey

garreth — Mon, 01/12/2009 - 23:11

Karvinen and his new horsey
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garreth's picture

Sarth3D

garreth — Mon, 01/12/2009 - 23:10

Sarth3D
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Kitten Brigade - Sartharion w/3 Drakes

Sarth with 3 Drakes

Bring your shit

 

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Raid: Kitten Brigade

Raid: Kitten Brigade  Naxx, Malygos,Archavon, Sartharion(w/drakes)

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Raid: Kitten Brigade

Kitten Brigade: Naxx-Malygos-Archavon-Sartharion(w/drakes)

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Raid: Kitten Brigade

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Kitten Brigade - Naxx

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Kitten Brigade - Sartharion

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Derchlon's picture

Survival Hunter Specs: A self analysis.

Derchlon — Fri, 12/26/2008 - 00:00

So, When I first started raiding in Wrath, I figured that I had found a good 0/17/54 spec to work with(http://www.wowhead.com/?talent=cZceV0oZe00iocIhxuAhcd).  After a couple weeks of raiding, I'm finding that this spec has been alright, but I'm trying to push for better.  Reading the EJ forums, I've been keeping up with the latest in SV theorycraft, and this is what I'm finding:  The modern SV hunter should be as close to melee distance as possible, while still being able to loose arrows.  What I'm speaking of, is called Trap Dancing.  The idea that dropping a trap on a boss will proc LnL(http://www.wowhead.com/?spell=56344), causing you to use your highest damage ability, Explosive Shot (http://www.wowhead.com/?spell=60053) more often.

Before I had thought about trap dancing, I respecced into a 0/19/52 build (http://www.wowhead.com/?talent=cZ0eVbohZe00iocIhxuAhcz) due to my very high hit rating, which netted me ~20,000 extra damage on the Archavon kill from this past week.  I'm thinking with all the synergy of the stings, LnL, and Explosive Shot, the idea of adding another wrinkle to the list of accents could be really good for extra dps.

The process of a trap dance involves standing close enough to the boss(right behind the melee), in order to drop an immolation trap, proc LnL, step back with a tap, then unload 3 Explosive Shots.  With Serpent Sting up, more chances to proc LnL exist, for more triple explosive shot damage.  A typical rotation would be as follows:

1.  Serpent Sting
2.  Explosive Shot
3.  (If you aren't in position yet, Aimed Shot, if you are, move on to step 4)
4.  Immolation Trap
5.  tap your back button to get back to range
6.  Blast away with Explosive Shot
7.  Steady Shot until Explosive Shot is off CD or Serpent sting falls off(if it falls off, replace your next Steady Shot with a Serpent Sting.)

Working with that, I've compiled a new spec that I'd like to try out.  0/18/53 (http://www.wowhead.com/?talent=cZ0eVoohZe00i0cIhedAhod).  This spec has the improved stings, and improved trap abilities for shorter CDs and improved Immolation trap damage.  Considering that most of the fights in current end game are close and clustered, it seems like Sniper Training (http://www.wowhead.com/?spell=53304) is wasted.  Putting those points into Resourcefulness adds shorter CDs, and makes the traps less of a drain on mana.  Also gives the SV 41 point talent a use, with 30% increased immolation damage, which has been reported from the 3.08 test realm to be upwards of 5k damage alone.

I'm not a fan of being close to the melee, it doesn't feel like something a hunter should be doing.  But if the DPS is higher, there is no reason why I shouldn't be able to try it on for size and see how it goes.  The different specs are below for reviewing pleasure.

1. 0/17/54(http://www.wowhead.com/?talent=cZceV0oZe00iocIhxuAhcd)  Notables:  3% more to hit, Scatter Shot, slightly higher Expose Weakness uptime

2. 0/19/52(http://www.wowhead.com/?talent=cZ0eVbohZe00iocIhxuAhcz)  Notables:  30% more Sting damage, Scatter Shot, 50 more pet focus per crit, slightly higher Expose Weakness uptime. NO REPLENISHMENT BUFF.

3.  0/18/53(http://www.wowhead.com/?talent=cZ0eVoohZe00i0cIhedAhod) Notables: 30% more Sting damage, 30% more immolation trap damage, 6 second shorter trap CD, 25 more pet focus per crit.

 

 

Last minute thoughts:  Being in close range, if might be better to toss two points from Hawk Eye into Savage Strikes, for a quick melee swing while I'm setting the immolation trap.

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