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Ulduar

Kitten Brigade - 25man Ulduar start

Raid Zone: 
Ulduar

The usual routine, VoA first (or at the end of the night) if it's available.

  • Ulduar
  • Kitten Brigade
  • 25 Man
  • Raid
  • 16 comments

Ulduar!!1 10 man or 25 man

Raid Zone: 
Ulduar!!1

OK  So this is my first attempt at creating the event for saturdays !!1 run that Torvo normally leads.  As many times before I will end up running the raid.   Torvo has been packing and moving the past few weeks and doesnt have internet. 

Now to the fun part.  Raid!!1 is a fun group of players that run one day a week on saturday mornings.  We are integral in the app process.  If you run with us you will get seen and our raiders will reply on your behalf!!!   So if you are a guild app and have had trouble getting in other DF run raids this is a good opportunity for you to get one in on a weekly basis.  I have a pretty good core of raiders that usually go, but we always are in need of usually a tank or dps. Every once in a while we need healers too. 

I will start invites at 1030am with the intention to start at 11!!!  This requires you to be ready with food, flasks, reagents and repaired by 11.  This is important as we are a only 1 day a week raid and want to get as far as we can.  We usually have a hard stop time of 5:00pm server.  If you cant stay the whole time make sure and sign up but say you can only stay til 2 or whatever and I will see what we can do.  Depending on the signups I recieve I will update on friday whether or not this will be a 10 or 25 man raid.  If there are some of the KB and Salmon raiders that want to tag along we would appreciate it!  Loot rules will be roll if you need.  I would like to get back to FRP but with us only running 10 mans lately I just havent been using it as it was mainly core raiders going and I want them all geared if they need it they roll.  

  • Ulduar
  • 9 comments

Raid : Git-R-Done - Ulduar 10 **Clean Up**

Raid Zone: 
Ulduar

Saturday finish normal 5pm start

Tank 1: Ensidious -

Tank 2: Jayel - Confirmed

Healer 1: Morgyn - Confirmed

Healer 2: Kaluu - Confirmed

Healer 3: Heavenleighh - Confirmed

DPS 1: GimpyDragon - Confirmed

DPS 2: Zariyah - Confirmed

DPS 3: Roronek - Out Gealm Confirmed fill in

DPS 4: Rhoora -

DPS 5: Nettibbeb - Out Business/Aurleus to fill in depending on class balance

 

Locked with us:
Gealm, Businessman, Aurealus and Deck


  • Ulduar
  • 10 Man
  • 33 comments

Lava Crab 10man Ulduar

Raid Zone: 
Ulduar 10man

Lava Crab again.

  • Ulduar
  • Lava Crab
  • 10 Man
  • Raid
  • 4 comments

Lava Crab 10man Ulduar

Raid Zone: 
Ulduar 10man

Typical Lava Crab raid.  Still looking at the business of gearing Nickarito, Onrique, and Hexlord proper.

  • Ulduar
  • Lava Crab
  • 10 Man
  • Raid
  • 2 comments

Raid AFK

Back to Ulduar.  I have a list of project people but let me know if you are not going to be there so I can get a fill in.

Tank 1: Sarricon

Tank 2: Holynightmar

Healer 1: Aidin

Healer 2: Saja

Healer 3/DPS 6:Keisjaa

DPS 1: GimpyDragon

DPS 2: Horkina

DPS 3: Ora

DPS 4: Monster

DPS 5: Leighann

First Fillins: Karlizeth,

 

 

  • Ulduar
  • 10 Man
  • 13 comments

Raid AFK

Ok we are going back to Ulduar.  Read you strats!  Hodir, Thorim, Freya, and Mimiron.  Also read up on Iron Council in case we decide to go back and kill them.

 

Tank 1: Sarricon

Tank 2: Holynightmar

Healer 1: Aidin

Healer 2: Leighann

Healer 3/DPS 6: Eluda

DPS 1: GimpyDragon

DPS 2: Chalaina

DPS 3: Ora

DPS 4: Monster

DPS 5: Horkina

  • Ulduar
  • 10 Man
  • 3 comments

Lava Crab - 10man Ulduar finish

Raid Zone: 
Ulduar

Completion of Lava Crab raids for the week.

  • Ulduar
  • Lava Crab
  • 10 Man
  • Raid
  • 2 comments

Lava Crab - 10man Ulduar start

Raid Zone: 
Ulduar

Lava Crab Ulduar raid for the week.

On the menu:

1)  Get Hexlord his mount via Iron Dwarf, Medium Rare ... and Disarmed.

2)  Whatev' else we feel like.

3)  Algalon.

  • Ulduar
  • Lava Crab
  • 10 Man
  • Raid
  • 2 comments

Raid: Salmon

Hard Modes

  • Salmon
  • Ulduar
  • 25 Man
  • 6 comments
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What do you think about no flying for an entire expansion?
YES) It makes me feel more immersed in the game lore.
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MAYBE) If you make all of my flying mounts able to be ground too.
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