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Home › Forums › World of Warcraft General › WoW Discussion

Serpent Sting Uptime -- Raid Man Hug

Aeolyn's picture

Aeolyn — Tue, 03/12/2013 - 15:41

10 Man

Aeolyn - 91% 4:32 (remember we had a shorter fight in the 10 man)

25 Man

Drenalin - 89.6% 5:31

Caylee - 87.5% 5:23

Ghostmanxt - 75.7% 4:40

Diyana - 56.8% 3:30

Grasen - 44.8% 2:45

http://www.worldoflogs.com/reports/4vojgcz8amli6hcn/spell/118253/?s=1091...

Serpent Sting uptime on the first ToT boss was terrible. I know there's a lot of running around and that sometimes it can fall off when you need to block the thunderstorm damage; but this is frankly depressing to see. Maintaining your Sting is one of the core aspects of your outgoing damage (regardless of spec).

Getting Cobra Shot off to extend your sting is more important than pumping out an additional Arcane Shot or Kill Command or whatever. If the Sting does fall off (and it will, we all make errors) reapply it as soon as you possibly can. Do not sacrifice your Sting to unload your Lock & Load procs. Those charges aren't going anywhere -- your sting will.

Fix it. I know we can do better than this and we're going to have to in order to do well in Throne of Thunder. We have a lot of Hunters and the strength of our Hunters is critically important to the raid as a whole.

‹ Raid Garreth Kills Nefarian in BWDRaid Man Hug Kills Jin'Rokh The Breaker ›
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Aeolyn's picture

Man Hug Hunters (read me)

Aeolyn — Tue, 03/12/2013 - 15:42

for serious.

Katzeus's picture

Wait wait, being a Hunter

Katzeus — Tue, 03/12/2013 - 16:02

Wait wait, being a Hunter requires doing stuff?

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