Downfall - "Droppin bombs since '04"

  • home
  • forums
  • calendar
  • gallery
  • handbook
  • raid hub
  • epgp
Home › Siege of Orgrimmar Boss Info Pages

Immerseus

Enixa's picture

Enixa — Wed, 08/14/2013 - 01:53

Boss 1 of Siege of Orgrimmar opens with Immerseus, a fairly straightforward boss fight focusing on mechanics.

Immerseus is a TWO(2) phase fight consisting of two forms: Tears of the Vale, and Split Form. The goal is the "cleanse" Immerseus' corruption and not allowing said corruption to rejoin his physical form.

 

Phase 1: Tears of the Vale

Immerseus starts in this phase. In this phase he has 3 abilities that need to be taken into account.

  1. Corrosive Blast: A frontal cone blast that hits for 500k+. Also leaves a debuff that increases damage taken from Corrosive Blast by 100%. Tanks will have to swap each blast to avoid any insta-gibs.
  2. Sha Bolts: 125k Shadow Bolts that leave behind pools that tick 65k per second. Positioning of bolts around the room will be crucial. Pools despawn when Immerseus reaches Phase 2.
  3. Swirl: Similar to Wise Mari or Hoptallus, this is a rotating damage beam that causes a knockback. The beam is a close blue color to the rest of the room as well as Immerseus. Identifying which direction will be crucial.

When Immerseus is DPS'd down to 0, Phase 2 will begin
Phase 2: Split
Immerseus starts to split when taken to 0 in Phase 1

  1. Upon reaching Phase 2. Immerseus will split into many blobs. There are two types of blobs: Sha Puddles and Contaminated Puddles
  2. Sha Puddles: Similar to Heroic Protectors, upon dying applies a "debuff" in a 10 yard radius increasing damage dealt by 25% to OTHER Sha Puddles.
  3. Contaminated Puddles: Reversely, these puddles need to be HEALED up to 100% to despawn. As their health increases, their speed decreases. When healed to full health, all players with 12 yards will receive 25% mana. THIS IS ESSENTIAL.

If either type of puddle (blob) reaches Immerseus, they will deal 75k damage to the entire raid.

Conversely, each blob that does not rejoin with Immerseus will remove 1 Corruption from his existing Pool of 100. The goal of the fight is to completely cleanse the corruption meter.
After all blobs have either died or reached Immerseus, Phase 1 will restart until the fight is complete.

 

‹ Siege of Orgrimmar Boss Info Pagesup
  • 10 Man

Random image

Knoppix in Bora Bora

Navigation

  • Content
  • Raid Parses
  • The Downfall Handbook
  • User list
  • Polls
  • Groups
  • Popular content

Who's new

  • Babyconan
  • Grantlius
  • Ecology
  • fumabomb
  • firstslacker

Latest image

PMS Logo for Legion

Archives

  • September 2016 (1)
  • August 2016 (5)
  • July 2016 (8)
  • June 2016 (2)
  • May 2016 (1)
  • March 2016 (3)
  • February 2016 (2)
  • January 2016 (5)
  • August 2015 (1)
  • May 2015 (3)

Siege of Orgrimmar Boss Info Pages

  • Immerseus

Recent comments

  • App closed with extreme
    7 hours 17 min ago
  • Guild App closed at his
    4 weeks 1 day ago
  • Once we get the new site,
    7 weeks 1 day ago
  • Is the time frame posted in server time?
    7 weeks 2 days ago
  • Awesome. Thanks. Once I
    9 weeks 1 day ago
  • I'd be happy to stick around
    9 weeks 1 day ago
  • Possibly
    9 weeks 1 day ago
  • More necro
    10 weeks 2 days ago
  • Story time!
    11 weeks 3 days ago
  • I;ve downladed drop box, if
    13 weeks 17 hours ago

Active forum topics

  • April 1st 2006
  • Nostalarious: "Blizzard wants Vanilla servers"
  • Galaga 13/13 Heroic by Deposing A Tyrant
  • Poker Face Achieves in one night! Glory of Hellfire Raider
  • Glory of The Hellfire Raider
  • Galaga Destroys Heroic Archimonde AOTC 12/13H
  • Galaga takes out Thomas the Train (7/10 H BRF)
more

Recent blog posts

  • So I guess this is the end...
  • Shaedo's Soloing Extravaganza
  • Shaedo UI Extravaganza
  • Big site updates this weekend!
  • This is for all the Hearthstone players out there
  • My First Full Day on Beta
  • State Of <Downfall> 2014
  • Scaron taking a break
  • How Gorgonnash's Connections went
  • Let's Talk about Mythic Raids
more

Poll

What do you think about no flying for an entire expansion?
YES) It makes me feel more immersed in the game lore.
15%
YES) It encourages more PvP! (Please explain how in comments)
5%
YES) I miss riding my ground mounts.
9%
MAYBE) If you make all of my flying mounts able to be ground too.
8%
MAYBE) if ground mounts are sped up to 200% speed (or higher)
26%
NO) I don't have enough time when I'm on to be riding everywhere
7%
NO) I have spent too much time getting various levels of flying to be wasting it.
11%
NO) It encourages more PVP! (please explain in the comments)
0%
NO) I love flying.
19%
Total votes: 74
  • 38comments
  • Older polls

Popular content

All time:

  • Professor Putricide Strategy Page
  • Rotface Strategy Guide
  • Arthas, the Lich King Strategy Page
  • Sindragosa Strategy Page
  • Toravon the Ice Watcher Strategy Guide
  • home
  • forums
  • calendar
  • gallery
  • handbook
  • raid hub
  • epgp

I notice your oeuvre is monochromatic.
This site is proudly powered by Drupal.