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Project: Rogue Tank

saedo's picture

saedo — Wed, 05/07/2008 - 16:07

So, just for fun, I'm gonna start working on an avoidance set. It'll be done on my own time, using heroic badges and whatnot, nothing else to spend on now anyways. Maybe pick some stuff off NRP if the opportunity arises. This blog will be my checklist of sorts and calculations thrown in.

The Goal: 101.8% avoidance. Which for a rogue means, Dodge, Parry, and Miss Rate only. Defense is only about 75% as effective due to no ability to block. With avoidance, it'd make 1% Dodge = 1% Parry = 1% Miss Rate = 1% Avoidance.

The Macro:: This would be the in game macro that will help you monitor your avoidance. Doesn't count for Scorpid Sting or Insect Swarm, but you can manually add that in with a +5 +2 in there if you wish.

/script DEFAULT_CHAT_FRAME:AddMessage("Need 101.8 combined avoidance. Currently at:",0.8,0.8,1)
/script DEFAULT_CHAT_FRAME:AddMessage(GetDodgeChance() + GetBlockChance() + GetParryChance() + 5 + floor(GetCombatRatingBonus(CR_DEFENSE_SKILL)) * 0.04,1,0.5,0)

My Spec: http://www.wowhead.com/?talent=f0eboZ0xxZxrxohuRoxsx

Agility: 20 agi = 1% dodge. Assuming Sinister Calling (15% more agi) and Kings (10% more), we essentially get that 1 agi on gear = 1x0.1x0.15) = 1.265 agi on paper. So, 1 agi = 1.265 * (1% / 20) Dodge = 0.06325% Avoidance.

Dodge Rating: 18.92307854 = 1% dodge. So, 1 dodge rating = 1% / 18.92307854 = 0.052845523% Avoidance

Defense Rating: 2.365385056 = 1 Defense = 0.04% Dodge + 0.04% Parry + 0.04% Miss Rate = 0.12% Avoidance. So 1 defense rating = 0.12% / 2.365385056 = 0.050731697% Avoidance

Parry Rating: 23.65384674 = 1% parry. So, 1 parry rating = 1% / 23.65384674 = 0.042276421% Avoidance.

With these numbers, we essentially get a stat weight for each of these values.

Gems:

  • Epic - [Delicate Crimson Spinel] is also the only choice, since equivalent gems give the exact same number of stats (10 def, 10 parry, 10 dodge, etc), agility wins out point for point. So, the stat weight for this is automatically: 10 * 0.06325 = 0.6325% Avoidance
  • Rare - [Delicate Living Ruby] = Just for reference if using "cheaper" gems: 8 * 0.0625 = 0.506 % Avoidance
  • [Glistening Fire Opal] would be useful to fill in some meta gem requirements for yellows = 0.506658489% Avoidance
  • [Shadowsong Amethyst] = Only blue color gem to fill in meta gem = 0.31625% Avoidance

Enchants:

  • Helm - [Glyph of the Defender] = 16 * 0.050632911 + 17 * 0.052854122 = 1.710081073% Avoidance
  • Cloak - 12 agility = 0.759% Avoidance
  • Shoulders - [Greater Inscription of Warding] = 1.299999838% Avoidance
  • Chest - 15 defense = 0.760975468% Avoidance
  • Bracers - 12 defense = 0.608780374% Avoidance
  • Gloves - 15 agility = 0.94875% Avoidance
  • Legs - 12 agility = 0.759% Avoidance
  • Boots - 12 agility = 0.759% Avoidance
  • Weapons - 20 agility = 1.265% Avoidance

Buffs: Well might not get all these, but just considering the numbers

  • [Elixir of Major Agility] - 2.21375% Avoidance
  • [Warp Burger] - 1.265% Avoidance
  • [Scroll of Agility V] - 1.265% Avoidance
  • Mark of the Wild - 14 Agility (18 Improved) = 0.8855% Avoidance (1.1385% Improved)
  • Grace of Air = 77 agility (88 Improved) = 4.87025% Avoidance (5.566% Improved)
  • Scorpid Sting - 5% Avoidance
  • Insect Swarm - 2% Avoidance

Spec:

  • Lightning Reflexes = 5% Avoidance
  • Deflection = 5% Avoidance

Gear Listing: These will use the above stat weights to rank the gear as part of my goals to get list

Helms: [Grimgrin Faceguard] = 4.4275% Avoidance

  • [Mask of the Furry Hunter] = 4.554%

Necks: [Necklace of the Deep] = 2.59325% Avoidance

Shoulders: [Slayer's Shoulderpads] = 3.4155% Avoidance

  • [Brutal Gladiator's Leather Spaulders] = 3.73175%
  • [Demontooth Shoulderpads] = 3.6685%

Back: [Slikk's Cloak of Placation] = 2.132845264% Avoidance

  • [Phoenix-Wing Cloak] = 2.542926499%
  • [Cloak of Unforgivable Sin] = 2.277%

Chest: [Slayer's Chestguard] = 4.74375% Avoidance

Bracers: [Insidious Bands] = 2.4035% Avoidance

  • [Insidious Bands] = 2.404158489% - If gemmed with [Glistening Fire Opal]

Gloves: [Wastewalker Gloves] = 3.289% Avoidance

  • [Shadowed Gauntlets of Paroxysm] = 3.85825%
  • [Gloves of Dexterous Manipulation] = 3.47875%
  • [Wastewalker Gloves] = 3.321695061% - If gemmed with [Glistening Fire Opal]

Waist: [Belt of Deep Shadow] = 3.289% Avoidance

Legs: [Deathmantle Legguards] = 3.47875% Avoidance

  • [Leggings of the Immortal Beast] = 4.807%
  • [Leggings of the Immortal Night] = 4.74375%
  • [Tameless Breeches] = 4.11125%
  • [Trousers of the Scryers' Retainer] = 3.998475% - If gemmed with Crimsons
  • [Skulker's Greaves] = 3.9215%
  • [Wastewalker Leggings] = 3.9215%
  • [Deathmantle Legguards] = 3.60525% - If gemmed with Crimsons

Boots: [Nimble-foot Treads] = 3.345138098% Avoidance

Rings: [Amber Band] of Eluding (21 agi / 21 dodge) x 2 = 2.438006003% Avoidance

Trinkets: [Scarab of Displacement] = 2.13073131% Avoidance,  [Moroes' Lucky Pocket Watch] = 2.00812991% Avoidance

  • [Shadowmoon Insignia] = 3.517397889% - Gurtogg

Ranged: [Sunfury Bow of the Phoenix] = 1.20175% Avoidance

  • [Barrel-Blade Longrifle] = 2.277% - Doomwalker
  • [Twisted Blades of Zarak] = 1.45475% - Teron
  • [Legionkiller] = 1.32825% - Supremus
  • [Arcanite Steam-Pistol] = 1.265% - Al'ar

Weapons: [Rage] = 1.8975% Avoidance, [Umbral Shiv] = 2.024% Avoidance +

Stats:

Base Agility = 163
Base Dodge = 1% + 5% - 0.59% = 5.41%
Base Parry = 5% + 5% = 10%
Boss Miss Rate = 5%
Scorpid = 5%
Insect = 2%

Dodge Rating = 162 = 8.560974878%
Defense Rating = 111 = 46 defense = 1.84% dodge, 1.84% parry, 1.84% miss

Gear + Buff Agility = 628 + 181 = 809 + 163 = 972
Sinister Calling + Kings = (163*1.15 + round(809*1.15) ) * 1.1 = 1229 agi
Agility Dodge = 1229 / 20 = 61.45%

Total Avoidance = 5.41 + 10 + 5 + 5 + 2 + 8.560974878 + 3x1.84 + 61.45 = 102.9409749% / 101.8%

Vids: /node/2381#comment-21409

Just some vids at attempts at tanking, didn't quite make the kill in any of them. Need more avoidance!

  • Rogue
  • saedo's blog
saedo's picture

So an update. During my

saedo — Mon, 06/30/2008 - 09:34

So an update.

During my brief stint as a shadowstep rogue I also took the chance to mark down my unbuffed avoidance.

79.447077557738% with 986 agility.

So with kings, that'd be another 98.6 agility,  which is 4.93% dodge.

Total with that is 84.37707755% avoidance.  So if I add all the rest of the buff avoidance (18.5399625%), it totals 102.9170401%.

A bit off from my calculated totals (103.7611933%), heh but still over the cap I needed.  I think, still requires all the good buffs, if I calculated them correctly.

In conclusion, Rogue Tank at your service!   ;p

 

garreth's picture

Gruul. This weekend. Be

garreth — Mon, 06/30/2008 - 09:48

Gruul. This weekend. Be there.

-----------------------------------------------------------------------------

saedo's picture

So, yesterday I spent most

saedo — Mon, 05/26/2008 - 11:05

So, yesterday I spent most of my night working on this.   Respec'd, played around, got stuff, enchanted stuff, bought stuff, played with numbers, etc.    Here's an update on the progress.

1.  I got a GM to restore my [Auchenai Monk's Tunic].  Heh so rogue tanking chest back in action!

2.  I found a major flaw in my listings.  I previously just put my current best PvE'ish gear that would've given me best avoidance, mainly dodge through agility.   But I failed to considered the enchants, a "lower avoidance ranked" gear with an avoidance enchant would make it surpass my PvE gear.   So I did just that, listed my stuff with the enchants and reworked the list a bit to include some more potential upgrade paths.

3.  I also found out Meta gems are shit.   Take [Relentless Earthstorm Diamond].  12 agility good?  But, with rogue tanking setup, like all my gems are red "Delicate" ones.  So to activate this, would need 2 blues, 2 yellows.   If using the Rare quality gems, that means giving up 4 agility per gem, or 16 agility total.  Net loss.   It's worse if using Epic gems, would give up 20 agility.    Even other Meta gems with Defense on them aren't worth it.  So, reworked the helm list, Meta Gem slots now worthless.

4.  For Main Hand weapons, I've opted to only use "slow" ones.  Even if faster weapons give me more avoidance.   Why?  Threat generation, can't tank without doing straight up damage.

Well still got a lot of work to do on this.  Could use a tanking cloak, another ring, better trinkets, gloves, legs, mh, ranged, helm, etc.   

But I had an interesting time in a WSG.  We were losing as usual, so I popped on my avoidance gear and went for the first shadowstep rogue I can find.    Dodge, dodge, dodge, parry, dodge, dodge.  lol    Too bad a hunter was with him, otherwise I'd be laughing the whole time. 

Aidin's picture

Go Go Gadget Rogue!!

Aidin — Wed, 05/07/2008 - 16:17

Go Go Gadget Rogue!!

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