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Brackenspore

saedo — Thu, 12/04/2014 - 00:58

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Perpetual Motion Squad vs Sha of Pride (Heroic 10)

saedo — Sun, 11/02/2014 - 17:44


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Downfall vs Garrosh Hellscream (Mythic)

saedo — Sun, 11/02/2014 - 17:07

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Downfall vs Horridon (Heroic 10)

saedo — Sun, 11/02/2014 - 16:29

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Shaedo vs Lady Vashj

saedo — Sat, 11/01/2014 - 15:45

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Checking in with everyone

pulga — Sun, 02/26/2012 - 14:08

Hey folks. It's been about 2 years or so since I've quit WoW. Lazy sunday before my last round of midterms and I just wanted to see how everything has been since I've left. Who is still around, who caused crazy drama, and how much the game has changed.

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4.0.3b Rogue Cheat Sheet

saedo — Wed, 11/17/2010 - 12:55

So let's have one of these.

 

Stats:  Agility

And I mean it, due to the levelling the ratings all take a hit in value (higher level more rating needed to achieve same result).    This paved the way for agility to completely overtake all the other stats.    There'll be little to no socket bonuses worth gunning for.    You stack agility agility agility.    And might be like this for the next couple of tiers of gear.

Here are the preliminary stat weights from EJ for a Mutilate rogue, note the preliminary, so subject to change and bugs.

  • Agility = 2.6
  • Yellow Hit = 1.75
  • Spell Hit = 1.4
  • Mastery = 1.3
  • Haste = 1.2
  • Expertise = 1.1
  • Crit = 0.9
  • White Hit = 0.75

This crude estimate kinda infers that you would only gem agility.   It will be in no way worth gemming expertise or hit even to get to their caps.

Though however, that's what's reforging is for.    Since can't do agility there, you get your caps that way.     Reforge for Yellow Hit Cap > and Spell Hit Cap, then Mastery and Haste. Expertise cap you can optionally reforge for if you want cycle stability, and it's close enough either way

For Combat it looks like:

  • Agility = 2.7
  • Yellow Hit = 1.8
  • Expertise = 1.5
  • Haste = 1.5
  • Spell Hit = 1.3
  • White Hit = 1.0
  • Mastery = 0.95
  • Crit = 0.95

So here's looking like reforging for yellow hit and expertise caps would be the way to go, then haste. Spell hit cap not as important here.

 

Meta:

Due to our love of agility, we will likely remain using the Relentless Earthsiege Diamond over the brand new Chaotic Shadowspirit Diamond

After they fix the meta requirements of course

 

Professions:

Assuming nothing changes from beta, this will be the relative rankings.

  1. Leatherworking = ~90-100 agi
  2. Jewelcrafting = 81 agi
  3. Enchanting/Alchemy/Blacksmithing = 80 agi
  4. Engineering = unspecified
  5. Skinning/Herbing/Mining = blows

With most of the profession bonuses giving agi bonuses, that's what we look at as the baseline.    Leatherworking is current a head above the rest due to the best bracer enchant being 65 haste.   And, that's only equivalent to about 30 agi worth of stats, while the LW one is 130 agi.     So this becomes the best profession if nothing changes.

Secondly are the JC (slightly above), Ench, Alc, BS.   These give you the standard ~80 agi.    So pick your flavors.

Engineering is a bit unknown right now, but it does not have the agi bonuses.   What you get instead is the utility of rocket boots, parachute cloak etc.    It may be done on purpose, Eng being the utility profession at the cost of dps stats.    Your choice if you want that utility.

Suffice to say, the gathering professions don't change much, so avoid them if you want your max dps.

 

Enchants:

  • Helm - Arcanum of the Ramkahen (60agi / 35 haste) = Ramakahn Revered (Uldum)
  • Shoulders - Greater Inscription of the Shattered Crystal (50 agi / 25 mastery) = Therazene Exalted (Deepholm)
  • Cloak - Greater Critical Strike (65 crit) >= Major Agiity (22 agi) (So note, we may still use the Wrath enchant due to Agi stacking)
  • Chest - Peerless Stats (20 stats)
  • Bracer - Greater Speed (65 haste)
  • Gloves - Greater Mastery (65 mastery)
  • Legs - Dragonscale Leg Armor
  • Boots - Major Agility (35 agi) or Assassin's Step (25 agi + run speed)
  • Weapons - Landslide (1000 AP proc)

 

Conversion Rates at 85 per 1:

  • Hit: 120.109 (from 30.7548)
  • Spell Hit: 102.446 (from 26.232)
  • Crit: 179.28 (from 45.906)
  • Haste: 128.05701 (from 32.79)
  • Expertise: 30.0272 (from 7.68869)
  • Mastery: 179.28 (from 45.906)

 

Caps:

  • Expertise Cap: 780.7 (690.6 w/ Racials and 630.6 for Orcs)
  • Yellow Hit Cap: 960.9 / 720.7 / 480.4 / 240.2 (depending on Precision)
  • White Hit Cap: 3242.9 / 3002.7 / 2762.5 / 2522.3
  • Spell Hit Cap: 1741.6 / 1536.7 / 1331.8 / 1126.9

 

Well that's all I can think of atm as a quick reference for rogues.    Got any other suggestions to look up?

 

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Rogue 4.0.1 Cheat Sheet

saedo — Tue, 10/12/2010 - 18:07

Ok I'm bored so I'll just type this up for people to read, and to remind myself too on what I need to do when online.

Most info is found here:  http://elitistjerks.com/f78/t105659-4_0_1_rogue_faq/

I may have added a few things myself.

 

Specs (there are flexible fillers in there):

Assassination - http://cata.wowhead.com/talent#fcIfzsMdoGo0bZ0h:qV Last glyph is Vendetta or Backstab, I dunno.   Cycle is basically Envenom to keep SnD up, keep rupture up, mutilate 4+, backstab < 35%.

Combat - http://cata.wowhead.com/talent#f0bZfGccocbRGo0h:o0Vz  Cycle is basically keep SnD up.   Use Revealing Strike at 3-4 combo points before a Rupture/Eviscerate (does not affect SnD waste to use otherwise).    Watch Bandit's Guile to maximize CDs/Ruptures/etc.   

Reports are, DPS sucks, well rogues have to get used to new mechanics too, but it doesn't look good, needs buffs!

Subtlety - http://cata.wowhead.com/talent#f0hZ0bZcGcsdu0RGo:mza   Keep SnD up, keep Hemo debuff up, keep Rupture up via Evis, keep Recuperate up, otherwise Backstab/Evis.     

Reports are, HAT is broken, resetting your combo points when other people crit, so likely not viable til fixed.

 

Stat Weights (AP = 1):

Assassination

  • Spell Hit 3.1
  • Agility 2.8
  • Expertise 2.6
  • Haste 2.2
  • Mastery 1.9
  • White Hit 1.7
  • Crit 1.4

Combat

  • Agility 2.88
  • Spell Hit 2.38
  • Haste 2.25
  • Expertise 2.2
  • White Hit 1.69
  • Crit 1.62
  • Mastery 0.6

Subtlety

  • Agility 3.67
  • Expertise 2.15
  • Spell Hit 1.9
  • Haste 1.84
  • Crit 1.67
  • White Hit 1.14
  • Mastery 1.01

 

Trinkets:

Assassination

  1. Heroic Sharpened Twilight Scale 810
  2. Heroic Death's Verdict 760
  3. Heroic Deathbringer's Will 760
  4. Sharpened Twilight Scale 710
  5. Death's Verdict 680
  6. Harkuml War Token 680
  7. Heroic Whispering Fang Skull 670
  8. Deathbringer's Will 670
  9. Comet's Trail ~640?
  10. Heroic Abomination in a Jar 600
  11. Whispering Fang Skull ~595?

Combat

  1. Heroic Sharpened Twilight Scale 830
  2. Heroic Deathbringer's Will 790
  3. Heroic Death's Verdict 780
  4. Sharpened Twilight Scale 740
  5. Deathbringer's Will 700
  6. Death's Verdict 690
  7. Harkuml War Token 690
  8. Heroic Whispering Fang Skull 690
  9. Comet's Trail ~650?
  10. Whispering Fang Skull ~625?

Subtlety

  1. Heroic Death's Verdict
  2. Death's Verdict
  3. Heroic Sharpened Twilight Scale
  4. Heroic Deathbringer's Will
  5. Sharpened Twilight Scale
  6. Deathbringer's Will
  7. Heroic Whispering Fang Skull
  8. Herkuml War Token
  9. Whipsering Fang Skull

 

Enchants

  • Weapons:  Berserking -> Mongoose
  • Gloves:  44AP -> 20 agi
  • Boots:  12hit/12crit -> 16 agi
  • Cloak:  23 haste -> 22 agi

 

 

Random Note:

For greatest flexibility in all specs priority probably should be

  • Get the spell hit cap (289 / 342 / 394 / 446 rating depending on your precision)
  • Get to expertise cap (172 or 149 for gnomes with daggers/swords)
  • Red Slots = Agility (delicate) or Expertise (precise)
  • Yellow Slots = Agilty / Haste (deft) or Expertise / Hit (accurate)
  • Blue Slots = Agility / Hit (glinting)  or Expertise / Hit (accurate)
  • Reforge crit into haste or hit
  • And of course, reforge the most worthless stat on the item into a higher stat when possible
  • Note:  Mastery seems good for Mutilate, so reforge for that whenever you can't do haste.
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Anyone interested in my account?

pulga — Tue, 07/13/2010 - 12:10

So I'm pretty sure I'm not going to return come cataclysm.  The changes announced so far haven't really seemed that exciting to me, and I probably don't need WoW eating away at me this upcoming semester.  I was wondering if there was anyone interested in taking over my account?  Level 80 rogue, DK, and shaman for those of you who don't remember.  I put way too much time into it for it to just sit and go to waste.  It's linked to my battle.net account, so I don't exactly know how to transfer it to someone.  I might also sell it, but I'm also not quite sure how to do that.  Anyway, hope everyone is doing well.

 

-Pulga

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Retiring until at least Cataclysm...

pulga — Tue, 06/01/2010 - 18:16

So today I decided that despite having time to play, I'm not really enjoying the game as much as I used to.  So, I canceled my subscription.  Once July 3rd hits, I'll be done with WoW until at least Cataclysm comes out, possibly for good.  It's been a great couple of years.  I'll still check the site now and then if anyone wants to contact me.  My Xbox Live is th3truthiness if anyone wants to come on and play some UFC or CoD or whatnot.  Cheers folks. 

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