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Home › Forums › World of Warcraft General › Theorycraft › Hunter

Hunter info from wotlk

Caronte22's picture

Caronte22 — Sun, 07/20/2008 - 16:23

http://wotlkwiki.info/index.php/Hunter

Heart of the Phoenix: When your pet dies, it miraculously returns to life with 10% health. Cannot occur more than once per 10 minutes. 

Bear Trap: Place a bear trap that locks onto the first enemy
that approaches, rooting them and causing ${$RAP*0.1+$53321m2*5} Bleed
damage over $53321d. Damage caused may interrupt the effect. Trap will
exist for $d. Only one trap can be active at a tim

 

kill shot ability

‹ new stuff
  • Hunter
Caronte22's picture

Hunter Beast Mastery - Tier

Caronte22 — Sat, 08/09/2008 - 01:24

Hunter
Beast Mastery
- Tier 11 talent Beast Mastery  is no longer in [NYI] status, you can now test it.(master call)

Marksmanship
- Chimera Shot mana cost was reduced from 540 to 375, and it now deals 150% weapon damage (old: 30%).

Survival
- Savage Strikes: Counterattack is now affected by this ability.

thank god, I hated the

Boel — Mon, 08/04/2008 - 20:21

thank god, I hated the training points system set up right now.  This talent change should be a lot nicer.  Makes pet tactics a little more diverse too.

Spagett's picture

sounds sick, i cant decide

Spagett — Sun, 08/03/2008 - 13:36

sounds sick, i cant decide on what spec i'm going to roll when wrath comes out, they all seem great.

Caronte22's picture

All pet families now have

Caronte22 — Sat, 08/02/2008 - 20:27
  • All pet families now have one unique ability. New abilities have been added for families such as bears and sporebats.
  • Aspects now no longer cost mana.
  • Avoidance, Dash / Dive and Cobra Reflexes are now pet talents instead of pet skills.
  • Bite now has no cooldown, does the same damage and costs the same Focus as Claw, so works as a Focus dump.
  • Clever Traps (Survival) has been renamed "Trap Mastery."
  • Concussive Barrage (Marksmanship) - Can now proc from Volley attacks.
  • Deterrence (Survival) - Cooldown reduced to 3 minutes, and
    now also increases your chance to resist spells by 60%. Now has a new
    spell effect.
  • Every hunter pet can learn Growl, Cower and either Bite or Claw (never both).
  • Hunter pets can now learn talents in one of three trees
    depending on family. Pets gain talent points starting at level 20 and
    earn an extra talent point every 4 levels.
  • If a hunter tames a pet that is more than five levels
    beneath than the hunter's level, then the pet jumps to five levels
    beneath than the hunter's level.
  • Improved Feign Death (Survival): Now also reduces damage taken during Feign Death by 15/30%.
  • Loyalty, Training Points and the hunter Beast Training button
    no longer exist. Hunter pets can now learn all skills at their level.
    They will get new ranks automatically as they gain levels.
  • Master Tactician (Survival) - Chance to proc increased to 10%, up from 6%.
  • Monster Slaying (Survival) and Humanoid Slaying (Survival) has been combined into "Improved Tracking".
  • New Talent - Improved Tracking (Survival) - Increases all damage done to targets that are being tracked 1/2/3/4/5%.
  • Steady Shot now uses ammo. In result, its bonus damage has
    been slightly reduced. Players can notice a damage increase based upon
    what ammo they use.
  • Surefooted (Survival) now reduces the duration of movement impairing effects by 10/20/30% (instead of resist % chance).
  • Trap Mastery (Survival) has been removed.
  • New Vanity Pet and Mount changes: Players will now be able to access
    their non-combat pets and mounts by clicking on the pets tab in the
    Character Info panel. These pets and mounts will be now learnable much
    like spells or abilities. Once a vanity pet or mount is learned, the
    icon will disappear from within a player’s inventory and reappear in
    the appropriate tab under the pet tab under Character Info. Say goodbye
    to your vanity pets and mounts taking up bag and bank slots!
Caronte22's picture

what i read from the pet

Caronte22 — Mon, 07/21/2008 - 02:25

what i read from the pet talent pet will be really good in raid

 

Tenacity tree (Tier 5 talent)

Roar of Fortitude*: 1/1 for 100 focus, 5 minute CD, 40 sec duration
roar that increases total health and Dodge chance of all party members
within 20 yards by 10%

 

Ferocity tree (Tier 5 talent)

Call of the Wild* 1/1 for 100 focus, 5 minute CD, 20 sec duration roar
that increases melee and ranged attack power of all party members
within 20 yards by 5%

 

Cunniong tree (Tier 5 talent)

Roar of Recovery* 1/1 for 34 focus, 5 minute CD, 30 yd range roar that
restores 40% of the hunter's total mana over 8 seconds

Caronte22's picture

Bite---Bats,Boars,Carrion

Caronte22 — Mon, 07/21/2008 - 02:06

Bite---Bats,Boars,Carrion Birds,Crocolisks,Dragonhawks

Hyenas,Nether Rays,Ravagers,Serpents,Spiders

Turtles,Warp Stalkers,Wind Serpents,Wolves

Claw---Bears,Birds of Prey,Cats,Crabs,Raptors

Scorpids,Tallstriders

Smack--Gorillas,Moths,Spore Bats 

complete list of abilitys here

http://petopia.brashendeavors.net/html/articles/wotlkskills.php

 

Hunter pet talent tree

http://petopia.brashendeavors.net/html/articles/wotlktalents.php

 

 

 

 

Caronte22's picture

General Info   Pet skills

Caronte22 — Mon, 07/21/2008 - 01:59

General Info

 

  • Pet skills are separate from pet talents, in the same
    way that hunter skills are seperate from hunter talents. Don't mix them
    up!
  • Pets no longer learn skills the old way. The entire Beast Training system is completely gone, as is Loyalty.
  • Every pet knows four active skills when it is tamed: Growl, Cower, a physical attack, and a family skill.
  • There
    are three physical attacks (Bite, Claw, and Smack) but they are
    identical in every way except name and icon. All three physical attacks
    are focus dumps just like Claw is now.
  • Each family has a completely unique family skill that no other family can get (described below).
  • Each pet also knows all five resistance skills when it is tamed.
  • Avoidance,
    Cobra Reflexes, Dash & Dive, Great Stamina, and Natural Armor are
    now talents instead of skills. They exist in all three talent trees and
    are available to all pets.
  • Charge has also become a talent, but is only available in the Ferocity tree.
  • Pet skills gain ranks automatically as the pet levels.
starstalker's picture

  So we essentially get an

starstalker — Sun, 07/20/2008 - 21:38

 

So we essentially get an execute? Cool. 

 As for the heart of the phoenix skill, I'm surprised its not a pet talent, rather than a hunter talent. 

Luminaire's picture

Kill Shot Rank 1 Level 80

Luminaire — Sun, 07/20/2008 - 16:28

Kill Shot

Rank 1 Level 80 You attempt to finish the wounded target off,
firing a long range attack dealing weapon damage plus [RAP * 0.15 +
325]. Causes an additional 745 to 825 bonus damage against targets at
or under 20% health.

475 Mana, Instant cast, 5 - 45 yd range, 6 sec cooldown

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