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Grayvon - Gnome Mage

GrayVon — Thu, 07/31/2008 - 16:01

Woot  ... hit 70 finally on this char, started this guy at least 2 years ago and finally got around to giving him some time ... Must say also, of all the classes I've played to 70, Mage was by far the toughest on a PvP server.

While leveling I did the Fire talent route, but at 61 I swapped over to Ice for Outlands .. And just for fun I did a pure Arcane spec at 68 ... Was amazed at the DPS and Mana pool a Arcane spec gives and if it wasn't for the speed at which you go through that pool I would have stayed with it ... as it is, at 70 I went to a Fire/Arcane spec ... see it here ...

Guess my plans now are to work on the fishing so I can go get me a turtle .. and get into some raids, hoping we need mages more so then Rogues ...

If not, still have that 66 priest I can get to work on ...

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Woulda liked to see your

Boel — Mon, 08/04/2008 - 16:45

Woulda liked to see your awesome 70ness in that Durnholde run : /  too bad it didn't work out.  Thanks for being ready to go though, hope to raid with you sometime.

[Thanks Dufe ... those are

GrayVon — Fri, 08/01/2008 - 13:55

[Thanks Dufe ... those are the pointers I was curious about.

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Some thoughts for you

Dufe — Fri, 08/01/2008 - 00:21

Some thoughts for you Gray:

  • Fire tends to be very mana efficient, so going up arcane all the way to Arcane Meditation isn't generally needed/recommended. It can be nice for long solo grinds/farms or to save on consumable expenses, but remember that this comes at a loss of dps.
  • If you're primarily fire, your going to have to gear to the fire hit cap of 164 spell hit rating, or ~13%. This means you only "need" to talent into arcane focus till you hit at least the same point (2 points), also keeping in mind that arcane explosion is the only spell you're likely to use with any frequency. You'd still only have 4 points in the first teir of arcane, so if you wanted to go higher, the other point is jsut a filler to put wherever you want.
  • Arcane fortitude is pretty much useless. You'll get much more use out of magic attunement if you go that far into arcane. For example, ALL of the damage in the Gruul fight is physical, so you can amp magic the entire raid to help out the healers a TON. (360 +heal with both talent points)
  • Ignite/crit is your focus as fire. Max out ignite if you want to maximize dps. Combustion also helps. (I do find it underpowered given it's 3 min cd and high level in the tree, but it's still worth getting.)  This does NOT mean socket for spell crit. You'll primarily socket dmg/hit for a while.
  • Playing with fire is great for raids - straight 3% dps increase. You'll be dishing out alot more spell damage than you take.
  • Dragon's Breath is very situational, but even with it's cd, is a great addition for aoe fights. (Solarian, Kael, Hyjal trash, Tidewalker, sometimes Illhoof, Nightbane) I don't think I'd consider it a "must."
  • You'll want to max out Firepower for more dps.
  • Improved Fireblast is great for soloing/pvp, but not generally considered a raid talent. I wouldn't fault someone in your position taking it, however.
  • The highest raid dps fire spec right now is 2/47/11 +1 "free" point. Basically it would be yours plus the changes I mentioned, plus working your way up to Icy Veins in the frost tree. Icy veins is so amazing you just can't pass it up for raids. Most people take Improved Frost Nova and Permafrost from tier 2 to get it.

Like I said, the spec you have is great for solo grinding/farming. It would probably do just fine in Kara as well. When you're ready to go beyond Kara, you'll want to make some of those dps improving changes above. Good luck gearing up, hope to see you ripping up malt Gruul's soon!

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