Downfall - "Droppin bombs since '04"

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Perpetual Motion Squad

PMS revival for Legion

Raid Details
Raid Size: 
10-man
Raid Days: 
Mon
Tue
Wed
Start Time: 
2000
End Time: 
2300
Status: 
Active

Perpetual Motion Squad: Tue Oct 11

Start Date: 
Tue, 10/11/2011 - 21:00 - 23:45
  • 5 comments

Perpetual Motion Squad: Mon Oct 10

Start Date: 
Mon, 10/10/2011 - 21:00 - 23:45
  • 19 comments

Perpetual Motion Squad: Wed Oct 05

Start Date: 
Wed, 10/05/2011 - 21:00 - 23:45
  • 10 comments

Perpetual Motion Squad: Tue Oct 04

Start Date: 
Tue, 10/04/2011 - 21:00 - 23:45
  • 7 comments

Perpetual Motion Squad: Mon Oct 03

Rhyolith

  • Phase 1 - Each volcano stepped on spawns slow slimy adds from the lava and they move to Rhyolith.   Kill whenever convenient, or they rebuild his armor buff making it an excrutiating longer fight.    
  • Phase 2 - Lasers.   Don't get hit.

 

Alysrazor

  • Only changes are in the ground phase
  • There eggs spawn not once, but 3 times in the phase.   So, yes, you tanks kill 3 birds each (6 total).   However, their HPs are lower to compensate, so you should be able to somewhat kill each of them around the next one spawning.
  • A giant meteor will spawn, ala Ragnaros like.    Low hp, you kill it, or you die when it hits things.     When dead, it drops into a bunch of rocks that act as line of sight objects
  • And finally, the additional ability is a deep breath thing Alysrazor herself does, in which it only hits things within line of sight.     Can you figure out what to do?

 

 

Majordomo

  • Exact same fight except you get a concentration bar.    It gets to fill up to 100%, you do more damage and healing.   But, each time you're hit with damage, the bar resets to zero.
  • The issue is, Domo's damage and health increased a lot so you want/need 2-3 people to keep their concentration at 100%
  • In other words, a chosen 2-3 people must stand outside of the scorpion flame slash thing, dps their hearts out, while the rest of the raid takes extra damage.    Likely taking less stacks, like 6 or so.
  • In cat phase, there's really nothing different, ranged will get randomly jumped on resetting their concentration.   Melee shouldn't be hit, so go balls out.
  • I'm guessing with searing seeds, only 1 can be afforded to stand outside due to all the potential running in and out.
  • Otherwise, exactly the same.   Just more.
Start Date: 
Mon, 10/03/2011 - 21:00 - 23:45
  • 7 comments
Elapsed's picture

I'm Rich EVERYONE!

Elapsed — Mon, 09/12/2011 - 18:58

I'm Rich EVERYONE!

This seems legit right?

  • Random Crap
  • 4 comments

Perpetual Motion Squad: Wed Sep 28

Rhyolith

  • Phase 1 - Each volcano stepped on spawns slow slimy adds from the lava and they move to Rhyolith.   Kill, or they rebuild his armor buff making it an excrutiating longer fight.     So, pretend they're spiderlings, kill kill
  • Phase 2 - Lasers.   Don't get hit.

 

Alysrazor

  • Only changes are in the ground phase
  • There eggs spawn not once, but 3 times in the phase.   So, yes, you tanks kill 3 birds each (6 total).   However, their HPs are lower to compensate, so you should be able to somewhat kill each of them around the next one spawning.
  • A giant meteor will spawn, ala Ragnaros like.    Low hp, you kill it, or you die when it hits things.     When dead, it drops into a bunch of rocks that act as line of sight objects
  • And finally, the additional ability is a deep breath thing Alysrazor herself does, in which it only hits things within line of sight.     Can you figure out what to do?

 

Baleroc

  • Same basic fight except, each time any of us with the Tormented debuff gets close to another, the debuff refreshes.    So kinda screws our chance to take the crystal.
  • So, we'd likely firstly, assign more specific spots for people to stand in.    And make sure people know when running to and from crystals, we need a clear path
  • Secondly, instead of our 2 team crystal thing, have a total team order.   That is, 1->6 in a queue that take our crystals, and we rotate with all of them regardless of which crystal it is.    So, if something happens and someone can't take crystal, he moves to the back of the line, and we continue with the rest of the group.
  • And one other ability, linking 2 people doing aoe damage until they run close to each other.    Standard brain link type ability.

 

Majordomo

  • Exact same fight except you get a concentration bar.    It gets to fill up to 100%, you do more damage and healing.   But, each time you're hit with damage, the bar resets to zero.
  • The issue is, Domo's damage and health increased a lot so you want/need 2-3 people to keep their concentration at 100%
  • In other words, a chosen 2-3 people must stand outside of the scorpion flame slash thing, dps their hearts out, while the rest of the raid takes extra damage.    Likely taking less stacks, like 6 or so.
  • In cat phase, there's really nothing different, ranged will get randomly jumped on resetting their concentration.   Melee shouldn't be hit, so go balls out.
  • I'm guessing with searing seeds, only 1 can be afforded to stand outside due to all the potential running in and out.
  • Otherwise, exactly the same.   Just more.
Start Date: 
Wed, 09/28/2011 - 21:00 - 23:45
  • 4 comments

Perpetual Motion Squad: Tue Sep 27

Start Date: 
Tue, 09/27/2011 - 21:00 - 23:45
  • 20 comments

Perpetual Motion Squad: Mon Sep 26

Start Date: 
Mon, 09/26/2011 - 21:00 - 23:45

Perpetual Motion Squad: Fri Sep 23

Start Date: 
Fri, 09/23/2011 - 21:00 - 23:45

Perpetual Motion Squad: Wed Sep 21

Start Date: 
Wed, 09/21/2011 - 21:00 - 23:45
  • 1 comment

Perpetual Motion Squad: Tue Sep 20

Tues - Should be good

Wed - Cromi missing

Fri  - Unlikely able to raid

Mon - Good?

 

Start Date: 
Tue, 09/20/2011 - 21:00 - 23:45
  • 7 comments

Perpetual Motion Squad: Mon Sep 19

Status:

Cromi - Possibly working late.   Should know by Sat.  Good to go.

Vougaven - Settling in dorm.   Unknown how long this would last.

Aurleas - MIA.   Last known on fishing trip that should've been over by now

Start Date: 
Mon, 09/19/2011 - 21:00 - 23:45
  • 17 comments

Perpetual Motion Squad: Thu Sep 15

Start Date: 
Thu, 09/15/2011 - 21:00 - 23:45
  • 10 comments

Perpetual Motion Squad: Wed Sep 14

Start Date: 
Wed, 09/14/2011 - 21:00 - 23:45
  • 4 comments

Perpetual Motion Squad: Tue Sep 13

Tuesday

  • Absentees - Voug?
  • Fillin - Mehguy

Wednesday

  • Absentees - Cromi, Voug?
  • Fillin - Mehguy, ______

Thursday

  • Maybe?   If Foresight's GF approves.

Friday

  • Absentees - Cromi, Voug?
  • Fillin - Mehguy, ______

Monday

  • Absentees - Voug?
  • Fillin - Mehguy
Start Date: 
Tue, 09/13/2011 - 21:00 - 23:45
  • 9 comments

Perpetual Motion Squad: Mon Sep 12

Missing:  Cromi (Healer), Voug (maybe)

LF Healer / tank fill in.

Start Date: 
Mon, 09/12/2011 - 21:00 - 23:45
  • 13 comments

Perpetual Motion Squad: Fri Sep 09

Thrusday: no clue if we're going to raid

Friday: Healers all situtated (hopefully). Knoppix to replace Aurleas?

 

Monday: no clue/Rag's dead by Friday?

Start Date: 
Fri, 09/09/2011 - 21:00 - 23:45
  • 5 comments

Perpetual Motion Squad: Wed Sep 07

Wed: Healers all situtated (hopefully). Knoppix to replace Aurleas?

Thrusday: no clue if we're going to raid

Friday: Healers all situtated (hopefully). Knoppix to replace Aurleas?

Monday: no clue/Rag's dead by Friday?

Start Date: 
Wed, 09/07/2011 - 21:00 - 23:45
  • 5 comments

Perpetual Motion Squad: Tue Sep 06

Tuesday: Aurleas goes heals for the night to replace Elapsed. Kaka and I tank. Knoppix fills in the last dps spot? OR

Aurleas and Kaka tanks, I 'replace' Elapsed. Knoppix fill in the last dps spot. OR

Wait untill Elapsed gets home, Start raid at 9:45?

 

Wed: Healers all situtated (hopefully). Knoppix to replace Aurleas?

Thrusday: no clue if we're going to raid

Friday: Healers all situtated (hopefully). Knoppix to replace Aurleas?

Monday: no clue/Rag's dead by Friday?

Start Date: 
Tue, 09/06/2011 - 21:00 - 23:45
  • 7 comments
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Perpetual Motion Squad

  • Were Always Late!
  • 12 members
  • Manager: Elapsed

New groups

  • Officers
  • Perpetual Motion Squad
  • LF1M
  • Hamfist
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  • #Occupy: Warspear
  • Raid: JAMM
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  • The Implication
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