garreth's blog
View comments like a champ!
garreth — Thu, 02/28/2008 - 18:01
This site is ridiculously configurable to each user's tastes. That includes how comments are viewed. You don't have to just stick with what the site is preconfigured to show you.
At the very bottom of the replies to a post, right above the area to post a response, you'll have some drop down boxes.
Try this combination for fun: Threaded List -Expanded, Date - Newest First, 30 comments per page.
Explanation: Now all the new replies to a topic will be right under the original post (no more having to go back many pages of replies). It essentially shows you replies from the bottom UP instead of the top down. Threaded list expanded means that when you directly reply to a post, it shows as indented under the comment that you are replying to. I like 30 comments per page: it's just enough.
Have fun, experiment, give each configuration a shot!
Positive Reinforcement vs Negative Punishment
garreth — Thu, 02/28/2008 - 10:59
I'll keep this short and sweet since I dont' have a lot of time, but I really want to get people's feedback on this.
Last night I was informed of the tactics used by another guild on Gorgonnash regarding Vashj. It wasn't a boss strat per se, but it was definitely raid related: Every time they'd wipe to Vashj, the raid leader would dock their raiders DKP. But not everyone. Only the healers. Ok, I'll let that sink in a bit.
One more time for good measure: If they wipe on Vashj, they dock dkp from only the healers. Oh, and they only bring six healers on this fight. We can all agree this is absolutely absurd. But people are sticking around and actually putting up with it.
This leads to some really interesting discussions of positive reinforcment vs negative punishment. That guild wants to succeed on a diffcult boss. They have 2 options
1) Reward improvements and acknowledge what people did right (positive reinforcement).
2) Punish and take away positive stimulus (dkp) for failure to improve. (negative punishment)
Choosing the second option in a game is almost Hitleresque when applied to the raid as a whole. But to dole it out upon a small and absolutely essential contingent of your team for no other reason than you don't play that role (the raid leaders/officers are all tanks/dps), is downright sick.
And those that sticking around are effectively the raid whipping boys. How do people put up with this? Does a group of people need a scapegoat to their own problems so bad that they'll completely oppressed a subsection of their fellow raiders? Didn't the Nazis do something like this?
Onyxia 2.0: The Magtheridon Loot Pinata
garreth — Mon, 02/25/2008 - 11:38
Felmyst v3 down, Magtheridon & Fishing goodies -
Felmyst v3 down, Magtheridon & Fishing goodies
Toda [WoR Feed]
Clicking the above link will take you to the topic. Long story short, Mag's going to be a massive loot pinata with some decent gold, epic gems, badges and a new 20-slot bag. He's Onyxia 2.0. I really think we should go guild-pug this guy the moment he respawns in 2.4. Actually sounds really really fun and beneficial to the entire guild :)
The rarest drop off of Illidan isn't Warglaives
garreth — Thu, 02/21/2008 - 15:25
That's right, the rarest drop off of Illidan neither [Warglaive of Azzinoth]. Nope, 462 of the main hand and 444 of the off have been seen as of February 21st.
The rarest isn't the dps warrior chest, or the stupid dagger that procs a CC breaker.
It's the moonkin chest: [Thunderheart Vest] only 49 ever seen. Poor boomkins.
Mobile WoW officially being considered
garreth — Wed, 02/13/2008 - 14:58
We're all so fucked if this comes to fruition. Brought to you by the guys from WoWInsider.
Mobile WoW officially being considered -
Filed under: Blizzard, Interviews, Hardware


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