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Home › Forums › World of Warcraft General › Theorycraft › Paladin

Holy PVP: So easy a cave man could do it!

coretwo — Fri, 02/13/2009 - 09:27

Well i'm not sure what that makes me but i need help.

in TBC on my shaman i was able to sit quite confortable around the 1700s-low 1800s in each bracket. I haven't really gotten into the groove so to speak of pally healing. I have gear, aside from my mainhand i have really good gear.  So i'm pretty sure that my problems Lye  with my spec/play style.

I have been running 51/20/0 . I thought that this was pretty standard and very usefull, but i'm still having problems. In 2s, we generally loose when i get bent over by a rogue/mage/DK(haven't played since the patch). In 3s i have issues keeping my hunter alive. in 5s its my second healer(shammy) that gets rocked pretty fast.

I've been looking at 49/0/22.

 

 

 

****will edit to finish post. Time for class****

 

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Dragon's picture

www.wowhead.com/ This is

Dragon — Sat, 02/14/2009 - 09:44

www.wowhead.com/

This is personally what I would run if I was doing a divine purpose build. Your hand spells are a huge importance in pvp and you can get around the dreaded CoT nowadays with Holy Shock Usually.

The 1 point in JotP is purely for dispel Fodder.

imp BoM is because you are presumably running with a melee partner and you want to increase their damage as much as possible.

Lights Grace is in Situations where you MIGHT have to chain cast HL until someone gets stabilized.

Alydis's picture

51/20/0 is a very solid spec

Alydis — Sat, 02/14/2009 - 08:59

51/20/0 is a very solid spec for somebody getting started in pvp and learning the ropes, you get a little extra survival, and you get all the cool toys in holy. It's certainly very good for doing battlegrounds with. That said, it sucks. I'm going to mostly ignore 3v3 and 5v5 for now because there are a lot more variables to take into account depending on your comp (whether you have other healers to rely on and how much cc you have available, for a start) and the ability of your teammates.

Your role in 2v2 is going to be manifold. You need to heal, you need to kite, you need to apply pressure where it's needed, you need to avoid cc, and you need to cc to a limited extent also. Since you haven't said much about your actual playstyle, who you play with, how you work together (and more importantly which areas you feel you are failing at), I can't give you any specific pointers.

Your gear should easily be adequate. In any case, try it with the 49/0/22 spec for now (personally I'd take the last 2 points in conviction over vindication, but that's only a minor concern), and see how it goes. 

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