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Home › The Downfall Handbook › Downfall Class Guides

Tankadin in Wrath - 3.1

Fjork's picture

Fjork — Fri, 11/21/2008 - 09:32

 

I’ll be attempting to update each article to be PTR Tankadin Build 9704 equal. If the PTR has moved on from 9704, and there are further protection changes, they aren’t in here. I will update each as the new changes come out. I’ve removed a lot of information that was not only redundant, but confusing. 
 
I also removed the ‘Gearing Out the Righteous Defender, and Glyphing Out the Righteous Defender book-pages for revision and rewriting. Each is outdated, but also takes like five minutes to load on my T1 connection at work. Look for the pages to be reposted soon!
 
*edit* Added a few pages.   Please send me a PM or post a comment if you notice any discrepancies, errors in theorycrafting, spelling errors, or other douchebaggery anywhere in the article (besides the section that says “Author’s Name”)
 
Sources
·          Elitist Jerks
·          Maintankadin
·          WoWhead
·          MMO-Champion
·          A lot of my own theorycrafting, testing, excel number-crunching, and spreadsheet mashing.
·          Thanks to the following guildies (though they know it not):
o         Ghli
o         Grovinski
o         Olorien
o         Saedo
o         Jayel
o         Leighann / Rhoora
o         Aidin / Grasen
 
Table of Contents
·          Armaments – The spells and abilities of most interest to the upcoming Tankadin.
a.       Ability Statistics – Cooldowns, Attack Power, and Spellpower Modifiers.
·          Tanking
a.       Basics
b.       Primary Attributes
c.        The Weapon – Maximizing Threat-Per-Second
·          The Talent Tree
a.       The Retribution Tree
b.       The Protection Tree
c.        The Holy Tree
·          Cookie-Cutter Specs
a.       The All-Tank
b.       The True Paladin
c.        Cookie-Cutter 1
d.       Cookie-Cutter 2
·          Weapons and Armor
a.       Slot (Helm, Shoulder, etc)
·          Things to Consider
·          Raid Progression
b.       Emblems of Heroism
c.        Emblems of Valor
d.       Emblems of Conquest *NEW in 3.1*
·          Tankadin Gear for Dual-Spec’ing into Tanking *NEW in 3.1*
·          Block Value and Block Rating *Under Construction*
·          Trinkets and Rings *Under Construction*
·          Glyphs and Enhancements *Under Construction*
 
Quick and Dirty FAQ
1.       When should I be to start X Heroic / Instance?
a.       There isn’t really a ‘specific’ gear level, iLevel, etc to aim for outside of being uncrittable. That is 540 Defense, or 688.59 Defense Rating. We’ll get into that later. From there maximize on Avoidance for every fight except Patchwerk.   Block Rating ß Dodge Rating ß Parry Rating. You should do enough Heroics to have your [Libram of Obstruction], [40683], and [Chained Military Gorget] and hopefully have gotten some decent upgrades while you were at it. 
2.       Well fine, what Heroics should I start in then?
a.       Start in Heroic Violet Hold, Heroic Utgarde Keep, and Heroic Drak’Tharon for your upgrades. Start running regular Halls of Lighting as soon as you can to pickup a [36993], which can always pair with [27891] if you are really desperate for Defense Rating. You will not get rid of your Seal very soon. Also, don’t stop running Heroic Violet Hold until you’ve picked up [37872]. It comes with a solid 4.50% Avoidance on equip for everything except Patchwerk.
3.       Crushing Blows were removed, why are you talking about Avoidance?
a.       Avoidance is not as critical to begin raiding as it was during Burning Crusade with the presence of Crushing Blows. However, Avoidance is still the most necessary stat for a Tankadin outside of Defense Rating and Stamina.
4.       Why should I ‘macro it’?
a.       With the plethora of defensive and offensive Paladin capabilities, it is much simpler to create a macro that (for example) will cleanse yourself if you don’t have a friendly target, or will taunt and cast exorcism at the same time.
5.       What changes am I looking for in 3.1?
a.       For one, your dps is going to go up by anywhere from 500 to 1,000 per second, and your survivability will get a little weight, but other than that very little. The changes are addressed more accurately in ‘The Talent Tree’ book page.
6.       Why should I start in Heroic Violet Hold? I hate that instance. (Friend at work asked me to clarify.)
a.       [43500] – This is a need, though the Argent Crusade Rep pants can substitute.
b.       [37862] – If your Kirin Tor Rep isn’t Exalted and if you aren’t geared enough to take on Heroic Gundrak, here you go.
c.        [37872] – 4.51% Avoidance right out-the-door. You need this.
d.       [37873] – If you ever AOE-solo, you WANT this.
7.       So why Utgarde Keep next then?
a.       [37193] – Dual-spec
b.       [37179] – It’ll carry you as far as it has to in raiding.
c.        [37186] – Not much better available outside of crafting or raiding.
8.       So I get those two now, why Drak’Tharon?   Because I said so…..   But seriously, these are the three easiest heroics for a Tankadin, and if you keep at all three of them you’ll be a raid-ready Tankadin within only a few days and some RNG luck.
a.       [37784] – Best avoidance ring you’ll get outside of raiding.
b.       [37723] – Duel spec
c.        [37712] – Best Non-crafted boots outside of raiding.
d.       [37735] – Best Tankadin Chestpiece outside of raiding and the T7 from turning in Emblems.
  • Tankadin in Wrath - 3.1 - Armaments
  • Tankadin in Wrath - 3.1 - Cookie-Cutter Specs
  • Tankadin in Wrath - 3.1 - Tankadin Gear for Dual-Spec’ing into Tanking *NEW in 3.1*
  • Tankadin in Wrath - 3.1 - Tanking Basics
  • Tankadin in Wrath - 3.1 - Weapons and Armor
  • Tankadin in Wrath 3.1 - Talent Trees
‹ Pally MacrosupTankadin in Wrath - 3.1 - Armaments ›
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      • Tankadin in Wrath - 3.1 - Armaments
      • Tankadin in Wrath - 3.1 - Cookie-Cutter Specs
      • Tankadin in Wrath - 3.1 - Tankadin Gear for Dual-Spec’ing into Tanking *NEW in 3.1*
      • Tankadin in Wrath - 3.1 - Tanking Basics
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