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Aurleas's picture

Aurleas UI

Aurleas — Tue, 11/24/2009 - 22:06

This is my UI for both healing and dpsing any thoughts or suggestions on how i can improve it?

  • UI
  • Aurleas's blog
  • 1 comment
  • 2 attachments

PVP UI's - and some help requested!

Kwondre — Tue, 11/24/2009 - 13:37

So after some arena games recently, I've noticed a deficiency in my ability to be aware of cast bars on Gladius.


For example: I'm hitting warrior, holy pally that's behind me and out of my view is bombing him with holy lights. I should be charging these holy lights but I'm tunnel visioned on to warrior's health bar so that I'm not noticing Gladius cast bars.


I'd greatly appreciate it if people would be willing to share their arena UI set ups so I can learn from you guys. Here is mine, though admittedly its my pve setup (I'm at work right now):  /node/7765


Basically, my Gladius Frame sits right on top of my Pummel/Disarm/Hamstring Buttons  in that little floating bar I've got going on.


One thought I've had is perhaps moving my gladius frame to be right on top of my Omen and Recount Locations...but even then I'm not sure I would be naturally looking there to be able to watch non-target cast bars.


Greatly appreciate any suggestions to help me with this. It's a clear flaw in my game and I want to fix it somehow. Thanks

  • Arena
  • PvP
  • Kwondre's blog
  • 2 comments
Agoney's picture

Power Networking

Agoney — Mon, 11/23/2009 - 10:24

Has anyone ever tried using this ethernet over power interface? I've seen in around now for quite some time, but dont know anyone whos actually usued it. How is it's reliability to say, wireless? Speed? etc.

  • Other
  • Agoney's blog
  • 6 comments
garreth's picture

The Fallacy That All Paladins Should Socket Nothing But Int

garreth — Sat, 11/21/2009 - 05:22

Assumption: "Paladins should socket nothing but 20 int gems, regardless of socket bonus and other stats since int gives sp, effective mp5 and mana."

After being told I was a "lolfag" for "socketing mp5" this evening, I decided to go verify if the conventional wisdom that all paladins should only socket 20 int gems held true. After all, if all of Ensidia's paladins socket nothing but Int, that must mean it's the absolute only way to go, right? We all want to be as good as Ensidia, right?

Well, I don't "socket mp5". I socket for what I deem decent socket bonuses that allow for greater throughput without gimping my longevity. You see, I don't run out of mana. You've heard me brag, and you've seen me at 40% mana on most boss deaths. On tonight's hard mode Mimiron, on our kill with 1 second to spare, I still had 30% mana after nonstop power-healing for the duration of the fight. I'd like to think I did pretty good.

So, would I have done "better" if I had socketed nothing but int? No. And here's why:

If you're not running out of mana (which I'm not), current ToC paladin itemization makes socket bonuses outweigh pure-int socketing when looking at THROUGHPUT. In the case of our gear (or, specifically, my gear) almost all socket bonuses are in SP. As awesome as the coefficient is for int->sp for paladins (20% of total int is converted into spell power), the set bonuses along with my various int/sp gems outweigh the conversion of only int to sp. Here's a chart:

https://spreadsheets.google.com/ccc?key=0AnOmFUzXaXK6dDRqalVUODFuZGVKZG9HdGNFSHJFWnc&hl=en

There are three scenarios listed:

  1. Current gear where I use 10int/5mp5 to hit socket bonuses on various items<
  2. Where I replace ONLY those 10int/5mp5 gems with 20 int gems and thus break the bonuses on those items
  3. Where I replace everything with 20 int gems

What really matters are the bottom, bold numbers: mana pool, effective mp5, and spell power. As we can see moving from scenario 1 to scenario 3, I'm gaining mana pool and losing SP.

So, yay! I gain mana and a lot of mp5! But wait. I don't need either. I'm already outlasting every boss. I need that SP (and more haste, imo) while carefully balancing int and existing mp5. We're not wiping in Phase 3 HM Anub because I'm running out of mana. A bigger mana pool simply doesn't help me do my job better.

So why all this "conventional wisdom" about socketing nothing but int? Well, because 1) it's easy and 2) it's good enough. When a newbie pally asks me what he should socket, I say "int" because it's easier that going over all his gear and play style. When elitist dickbags in other guilds on Gorg accost me for "socketing mp5", not only are they showing they only know how to cookie-cutter in this game they also show that they're terrible at arithmetic. My suggestion to them is: Add up the numbers, be a better player, don't fall back on dismissive platitudes. 

And, if Ensidia does it, that must be the only way to do it, right?

  • Paladin
  • garreth's blog
  • 15 comments
Agoney's picture

Boggling Blizzard

Agoney — Wed, 11/18/2009 - 18:06

http://blue.mmo-champion.com/12/21038229051-icecrown-citadel-raid-access...

 

After sitting here and re-reading that 500 times.. Im still confused.. but I'm pretty sure its the dumbest move ever. Maybe, a smart move from a business stand point, extend your content as far as possible, but I have my doubts from a playing stand point.

Let me start off by saying, I don't think the "gated" progression system is a bad thing for WoW, espeacially if it would help with the storyline, but the attempt system? Come on.. I haven't really raided much since about March/April, so I didnt really deal with the progression of Uld and more specifically TOCHM25. I did keep a good following on the events happening though..

I think the achievement system showed the worst it could be with TOC... All the achievements based on attempts left, no one dying etc.. all vanity when you think about it. With sooooooooo many RNG issues both ingame and out, it really makes zero sense why it was implemented. One of the best items in that link is that these achievements will not make it to ICC. This will make the game more fun overall.

Sooo, now, with this new system.. The attempts seem awfully low.. almost to the point that they make me worry how hard these encounters will be. 5 attempts for the first "critical" boss? Either this encounter is going to be really really easy... or it will be way too tuned. 5 attempts to test out strats.. 5 attempts to hope someone doesnt accidentally pull the boss and wipe the raid... or, Well, if you don't beat this boss within 5 attempts, you have issues!! While it is truly to early to know.. the concept just seems ridic.

So, what would I do.. I'm complaining but do I have any ideas to fix it? Well, of course! If there's going to be a gated system in place, at least make the normal modes of these fights difficult. No guild, not even the top level guilds should steam roll this content while it is in gated form. Make the pre-gate boss fight similar to Twin Eredar / Muru difficulty wise (or close to it).  This way you have something actually to work for, and are not worried about being blocked by some progress limiting mechanic.

Now, with the vanity "attempt remaining" achievements out, there is absolutely no reason to keep attempts in. I don't see the point of blizzard dictating how much or little a raid should be allowed to try fights. It seems like this will almost affect Casual guilds more then hardcore.

But of course... none of this has been implemented! It can all change!! The ideal situation: Keep Gates, make normal modes challenging to gear level and not roflstomps, and have decent/unique HMs that are not over tuned!

  • WotLK
  • Agoney's blog
  • 2 comments
Agoney's picture

Building new PC

Agoney — Mon, 11/16/2009 - 12:26

Like the title says, I'm building a new PC. I have really good computer knowledge etc, but I want to see what everyone would be with the following criteria, to ensure I build a proper system.

 

Basically, criteria is as follows:

$700 ish budget

4gigs ram

Don't need a case, HD, or an OS, or a burner.

Nvidia graphics (unless you can tell me why i should go ATI)

Pref Asus mobo

I'd be interested in seeing what you guys come up with. This will be for gaming, networking, video editing etc. It will more then likely be running Windows 7 (more then likely 64bit).

 

 

  • Priest
  • Agoney's blog
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